We then selected some shots to do the 3D blockouts for. I chose to do shot 8, shot 11 and shot 12. I then opened up maya, created a camera and attached an image plane with the footage on it. I then went through the footage until I got to one of the shots that I needed to do a 3D blockout for and began. I positioned planes to resemble the angles and shapes of the environment of the shot. I did this for each of the 3 shots that I selected. Below are images of the shots and the 3D blockouts that I created for them.
Shot 8
Above is an image of the 3D blockout for shot 8 in perspective view
Above is an image of the 3D blockout for shot 8 in camera view
Shot 11
Above is an image of the 3D blockout for shot 11 in perspective view
Above is an image of the 3D blockout for shot 11 camera view
Shot 12
Above is an image of the 3D blockout for shot 12 in perspective view
Above is an image of the 3D blockout for shot 12 in camera view
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